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Engineering
Agricultural Engineering
Computer Graphics
Computer Graphics
Curriculum
2 Sections
44 Lessons
10 Weeks
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Computer Graphics
0
Computer Graphics
44
3.1
Lecture – 1 Introduction to computer graphics
3.2
Lecture 2: CRT Display Devices
3.3
Lecture 3: CRT display devices (Contd…)
3.4
Lecture 4: CRT display devices (Contd…)
3.5
Lecture 5: CRT display devices (Contd…)
3.6
Lecture 6: Transformations in 2D
3.7
Lecture 7: Transformations in 2D (Contd…)
3.8
Lecture 8: Three Dimensional Graphics
3.9
Lecture 9: Three Dimensional Graphics (Contd…)
3.10
Lecture 10: Three Dimensional Graphics (Contd…)
3.11
Lecture 11: Project Transformations and Viewing Pipeline
3.12
Lecture 12: 3D Viewing – Projection Transformations And Viewing Pipeline
3.13
Lecture 13: Scan Converting Lines, Circles and Ellipses I
3.14
Lecture 14: Scan Converting Lines, Circles and Ellipses II
3.15
Lecture 15: Scan Converting Lines, Circles and Ellipses III
3.16
Lecture 16: Scan Converting Lines, Circles and Ellipses IV
3.17
Lecture 17: Scan Converting Lines, Circles and Ellipses V
3.18
Lecture 18: PolyFill Scan Conversion of a Polygon
3.19
Lecture 19: Scan Conversion Of A Polygon (Contd)
3.20
Lecture 20: Clipping Lines And Polygons
3.21
Lecture 21: Clipping: Lines and Polygon
3.22
Lecture 22: Clipping Lines
3.23
Lecture 23: Solid Modelling
3.24
Lecture 24: Solid Modelling (Contd…)
3.25
Lecture 25: Solid Modelling (Contd…)
3.26
Lecture 26: Visible Surface Detection
3.27
Lecture 27: Visible Surface Detection (Contd…)
3.28
Lecture 28: Visible Surface Detection (Contd…)
3.29
Lecture 29: Visible Surface Detection (Contd…)
3.30
Lecture 30: Visible Surface Detection (Contd…)
3.31
Lecture 30: Visible Surface Detection (Contd…)
3.32
Lecture 31: Visible Surface Detection (Contd…)
3.33
Lecture 32: Visible Surface Detection (Contd…)
3.34
Lecture 33: Illumination and Shading
3.35
Lecture 34: Illumination and Shading (Contd….)
3.36
Lecture 35: Illumination and Shading (Contd….)
3.37
Lecture 36: Curve Representation
3.38
Lecture 37: Curve Representation (Contd…)
3.39
Lecture 38: Curves and Surface Representation
3.40
Lecture 39: Graphics Programming
3.41
Lecture 40: Graphics Programming Using OpenGL
3.42
Lecture 41: Anti Aliasing,Color,Soft Objects, Animation, Visual Effects,System Architectures
3.43
Lecture 42: Digital Image Processing
3.44
Lecture 43: Digital Image Processing (Contd…)
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