Description: Computer graphics are graphics created using computers. It also provide methods for digitally synthesizing and manipulating visual content.
Curriculum
- 2 Sections
- 44 Lessons
- 10 Weeks
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- Computer Graphics0
- Computer Graphics44
- 3.1Lecture – 1 Introduction to computer graphics
- 3.2Lecture 2: CRT Display Devices
- 3.3Lecture 3: CRT display devices (Contd…)
- 3.4Lecture 4: CRT display devices (Contd…)
- 3.5Lecture 5: CRT display devices (Contd…)
- 3.6Lecture 6: Transformations in 2D
- 3.7Lecture 7: Transformations in 2D (Contd…)
- 3.8Lecture 8: Three Dimensional Graphics
- 3.9Lecture 9: Three Dimensional Graphics (Contd…)
- 3.10Lecture 10: Three Dimensional Graphics (Contd…)
- 3.11Lecture 11: Project Transformations and Viewing Pipeline
- 3.12Lecture 12: 3D Viewing – Projection Transformations And Viewing Pipeline
- 3.13Lecture 13: Scan Converting Lines, Circles and Ellipses I
- 3.14Lecture 14: Scan Converting Lines, Circles and Ellipses II
- 3.15Lecture 15: Scan Converting Lines, Circles and Ellipses III
- 3.16Lecture 16: Scan Converting Lines, Circles and Ellipses IV
- 3.17Lecture 17: Scan Converting Lines, Circles and Ellipses V
- 3.18Lecture 18: PolyFill Scan Conversion of a Polygon
- 3.19Lecture 19: Scan Conversion Of A Polygon (Contd)
- 3.20Lecture 20: Clipping Lines And Polygons
- 3.21Lecture 21: Clipping: Lines and Polygon
- 3.22Lecture 22: Clipping Lines
- 3.23Lecture 23: Solid Modelling
- 3.24Lecture 24: Solid Modelling (Contd…)
- 3.25Lecture 25: Solid Modelling (Contd…)
- 3.26Lecture 26: Visible Surface Detection
- 3.27Lecture 27: Visible Surface Detection (Contd…)
- 3.28Lecture 28: Visible Surface Detection (Contd…)
- 3.29Lecture 29: Visible Surface Detection (Contd…)
- 3.30Lecture 30: Visible Surface Detection (Contd…)
- 3.31Lecture 30: Visible Surface Detection (Contd…)
- 3.32Lecture 31: Visible Surface Detection (Contd…)
- 3.33Lecture 32: Visible Surface Detection (Contd…)
- 3.34Lecture 33: Illumination and Shading
- 3.35Lecture 34: Illumination and Shading (Contd….)
- 3.36Lecture 35: Illumination and Shading (Contd….)
- 3.37Lecture 36: Curve Representation
- 3.38Lecture 37: Curve Representation (Contd…)
- 3.39Lecture 38: Curves and Surface Representation
- 3.40Lecture 39: Graphics Programming
- 3.41Lecture 40: Graphics Programming Using OpenGL
- 3.42Lecture 41: Anti Aliasing,Color,Soft Objects, Animation, Visual Effects,System Architectures
- 3.43Lecture 42: Digital Image Processing
- 3.44Lecture 43: Digital Image Processing (Contd…)